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_SETUP.1
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Macro.Hpt
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C:\MULTI\HELP\cocktail.BMP
###Command
Commanding can freely change the execution order by using many
commands. The concept of commanding is similar to the concept of
programming, and anybody can use these commands.
Summary of the Commands
The commands are similar to ordinary basic commands, and use of
variables is possible, but, if the command type does not fit, it is ignored.
The Virtual Run command (the contents run by a command and printed
can be learned easily) runs the command virtually and searches an error of
the command.
##RUN|gRUN|
##LOOP|gLOOP|
##GO|gGO|
##IF|gIF|
##HIDE|gHIDE|
##END|gEND|
##VALUE|gVALUE|
###RUN
runs the numbered file.
##How@to@use
RUN N1 - N2, ...
##Explanation
N1 - N2: Run from N1 to N2 (The reversal order is possible)
N: Random executable number
' , ': Use to separate the next executable number.
##Example
RUN 1-2, 3, 2-1
##Result
Run order becomes 1 -> 2 -> 3 -> 2 -> 1
##HOME|gCommand|
###LOOP
specifies and loops the range of the executable number.
##How@to@use
STARTLOOP (No. of Loops)
N1 - N5
ENDLOOP
##Explanation
Loops N1-N5 as many as the [no. of loops].
If the [no. of loops] is 0 or negative, N1-N5 is not
run. (Multiple loops are possible.)
##Example
STARTLOOP 5
RUN 3-4
ENDLOOP
##Result
Executable numbers 3 and 4 are looped 5 times.
##HOME|gCommand|
###GO
A command is run for one row at a time in the order, but the other
row can be run first by using the 'GO' command. In other words,
by skipping to the row with a caption, a command is run from the
following row.
##How@to@use
GO Caption
##Explanation
Caption: is written in the beginning of the row because this
becomes the basic to be moved by the 'GO' command.
':' is attached to the caption.
##Example
GO Caption 2:
RUN Section 1
Caption 2:
RUN Section 2
##Result
The 'executable section1' is not run, and instead
running starts from section 2 directly. Therefore, only
the 'executable section 2' is run.
##HOME|gCommand|
###IF
IF statement judges a condition and is run when true and false. This
also available in the Question Box in Special Function of Numbering
Wizard.
##How@to@use:
IF value1=0
THEN value1=1
ELSE value1=2
##Explanation
IF: Judging condition statement.
THEN: statement to run when true.
ELSE: statement to run when false.
##Example
IF value1=5
THEN value1=value1+1
ELSE value1=value1-1
RUN value1
##Result
If the value of value1 is 5, increase it by 1, if not 5,
decrease the value of value1 by 1. Then, run the number
equivalent to value1.
##HOME|gCommand|
###HIDE
stops and makes the number disappear from the window even
while it is being run.
##How@to@use:
HIDE N
##Explanation
N: Executable number
##Example
RUN 1
RUN 2
HIDE 2
##Result
After executable numbers 1 and 2 are run, the executable
number 1 disappears from the window.
##HOME|gCommand|
###END
exits execution of the MMP file generated by the Multimedia Studio.
##How@to@use
END
##Example
RUN 1-5
END
##Result
The 1-5 section is run and then exits.
##HOME|gCommand|
###VALUE
Value is the place memorizing numbers. VALUE is used together
with RUN and IF and commands the memorized number.
##How@to@use
VALUEN=VALUEN1(or number) operator VALUEN2
##Explanation
N, N1, N2: separates variables.
"Operator": Four operations (+, -, * and /) can be used.
'=': memorizes the operation result in VALUEN
The original value of the variable is 0.
##Example
VALUE1=16
VALUE2=2
VALUE3=VALUE1/VALUE2
RUN VALUE3
##Result
16 is memorized in VALUE1, and 2 in VALUE2. As result of
dividing VALUE1 by VALUE2, 5 is memorized in VALUE3.
(The decimal place is abandoned.)
Example 1 of Facilitation of All Commands Condition:
The original value of VALUE1 is conditioned to be 9.
##HOME|gCommand|